Playable is a gamification platform for marketers that helps them to immerse their audiences in unique brand experiences.
Current Customer(s)
Market Share (Est.)
Ranking
The top three of Playable’s competitors in the Gamification category are Spinify with 9.26%, Trivia with 9.07%, GamEffective with 5.56% market share.
Technology | Domains | Market Share (Est.) | Versus page |
---|---|---|---|
Spinify | 50 | 9.26% | Playable vs Spinify |
Trivia | 49 | 9.07% | Playable vs Trivia |
GamEffective | 30 | 5.56% | Playable vs GamEffective |
Infinario | 29 | 5.37% | Playable vs Infinario |
Classcraft | 24 | 4.44% | Playable vs Classcraft |
GeForce Now | 22 | 4.07% | Playable vs GeForce Now |
Snowfly | 20 | 3.70% | Playable vs Snowfly |
Funifier | 16 | 2.96% | Playable vs Funifier |
iActionable | 16 | 2.96% | Playable vs iActionable |
Branded Mini-Games | 13 | 2.41% | Playable vs Branded Mini-Games |
SailPlay Loyalty | 11 | 2.04% | Playable vs SailPlay Loyalty |
BlueRabbit | 11 | 2.04% | Playable vs BlueRabbit |
CustomerAdvocacy | 10 | 1.85% | Playable vs CustomerAdvocacy |
SolidOpinion | 9 | 1.67% | Playable vs SolidOpinion |
Gametize | 8 | 1.48% | Playable vs Gametize |
Playlyfe | 7 | 1.30% | Playable vs Playlyfe |
AdLatte | 6 | 1.11% | Playable vs AdLatte |
Gamewheel | 6 | 1.11% | Playable vs Gamewheel |
Edgagement | 5 | 0.93% | Playable vs Edgagement |
QuoDeck | 5 | 0.93% | Playable vs QuoDeck |
Popular Comparisons
The top three of Playable’s competitors in the Gamification category are Spinify with 9.26%, Trivia with 9.07%, GamEffective with 5.56% market share.
Playable vs Spinify
Playable vs Trivia
Playable vs GamEffective
Playable vs Infinario
Playable vs Classcraft
Playable vs GeForce Now
Playable vs Snowfly
Playable vs Funifier
Around the world in 2025, over 181 companies have started using Playable as Gamification tool.
Customers | Employee Range | City | Region | Country | Social Links |
---|---|---|---|---|---|
Microsoft | 10,000+ | Redmond | Washington | United States | |
Qiagen | 5,000 - 9,999 | Venlo | Limburg | Netherlands | |
RTI International | 5,000 - 9,999 | Durham | North Carolina | United States | |
Ase | 1,000 - 4,999 | Copenhagen | Capital Region | Denmark | |
Lalandia | 1,000 - 4,999 | Rodby | Zealand | Denmark | |
NRGi | 1,000 - 4,999 | Arhus | Central Jutland | Denmark | |
HalpaHalli | 1,000 - 4,999 | Kokkola | Central Ostrobothnia | Finland | |
Fleggaard | 1,000 - 4,999 | Krusa | South Denmark | Denmark | |
JKS | 1,000 - 4,999 | Ringkobing | Central Jutland | Denmark | |
jp.dk | 500 - 999 | Arhus | Central Jutland | Denmark |
The top three products and services offering customers that use Playable for Gamification are Insurance (4), Advertising (3), Marketing (3).
Customers
The majority of Playable's customers for the gamification category fall in the company size of 100 - 249 employees (38 companies), 20 - 49 employees (32 companies), 0 - 9 employees (30 companies).
Employee Size
The top three geographies of Playable for gamification are the Denmark with 81(47.93%), Finland with 23(13.61%), United Kingdom with 14(8.28%) customers respectively.
Customers
Find answers to the most often asked questions by users.
Who are the top Playable competitors?
Playable’s Top competitors in the gamification category are Spinify, Trivia, GamEffective. You can view a full list of Playable competitors here. 6sense uses advanced data mining and AI algorithms to track customers and competitors of Playable and 40,000 other technologies on the internet. You can also compare Playable and its feature with top competitors here : Playable vs Spinify Playable vs Trivia Playable vs GamEffective.
What is Playable customer distribution based on company size?
What is Playable market share in the gamification?
What are the top countries that use Playable?
What are the top industries that use Playable?
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